000000.000| ALWAYS| Logging started at 2018-08-13T16:16:15.481
000000.017| ALWAYS| Begin command line toggles...
000000.022| ALWAYS|     -UseNewX3D = 1
000000.027| ALWAYS|     -UseNewX3DFramebuffers = 1
000000.028| ALWAYS| End command line toggles.
000000.094|   OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.233\deploy".
000000.099|   OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS"
000000.129|   OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/solutionmanifest")
000000.177|   OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/configurationmanifest")
000000.193|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client_en_us/releases/0.0.1.162/releasemanifest")
000000.320|   OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.1.174/releasemanifest")
000001.936|   OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
000001.937| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
000002.115| ALWAYS|   CFG| Command Line:  "192.64.173.42 5171 0Jf4ZJyHO7EE8jf1bhtajA== 89125233" "-PlayerID=89125233" "-GameID=2845830116" "-UseRads" "-EnableLNP=1-2800121000-3800121000" "-RiotClientPort=49676" "-RiotClientAuthToken=K4BUKnkxJAHtAoGNP80MTg" 
000002.120| ALWAYS| GameStartData::GameID=2845830116
000002.293| ALWAYS|   CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20 
000002.334| ALWAYS| Build Version: Version 8.15.240.8595 (Aug 03 2018/14:06:26) [PUBLIC] <__MAIN__> ChangeList: 2408595
000002.356| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000004.291| ALWAYS|   CFG| OS Version: 10  Home, x64 CPU: Intel(R) Celeron(R) CPU  N3150  @ 1.60GHz, 1601Mhz (4 cores) Instruction Set Level 6Physical memory: 4294967296Display info: Intel(R) HD Graphics 1073741824 10.18.15.4248 Driver: UNKNOWN
000004.309| ALWAYS| Started System Init
000004.341| ALWAYS| LCURemotingClient: Initializing on port 49676
000004.939| ALWAYS| LCURemotingClient: Connected to app process.
000004.977| ALWAYS|  CONN| Connecting to address (192.64.173.42) port (5171)
000005.097| ALWAYS| Waiting for response from server...
000007.430| ALWAYS| InitRenderer() enter
000007.463| ALWAYS| r3dRenderLayer::Init(0x000201E4) enter
000007.468| ALWAYS| r3dRenderLayer::Init() exit successfully
000008.882| ALWAYS| Loaded locale en_us via fontconfig
000009.170| ALWAYS| IME file, 'C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
000009.262|  ERROR| Missing file on r3dGFile open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml
000009.263|  ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.233/deploy/Data/Menu/IMEConfig.xml
000009.447| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1366, YRes = 768, BPP = 32) enter
000009.447| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000010.005| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000010.229| ALWAYS| r3dRenderLayer::InitResources exit successfully
000012.961| ALWAYS| Waiting for client ID
000013.731| ALWAYS|  CONN| ALE-19B55FCA
000013.736| ALWAYS|  CONN| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"}
000013.938| ALWAYS|  ROST| CONNECTION READY | TeamOrder 0) Ying is op af **LOCAL** - Champion(Jhin) SkinID(0) TeamBuilderRole() PUUID(1f8d1fa3-2267-54fe-ac67-098b542c61c9) ConnectionState(Connected) 
000013.944| ALWAYS| Server Connection Established. 
000013.945| ALWAYS| Set focus to app
000014.155| ALWAYS| Waiting for server response...
000014.852| ALWAYS| PlayGame Started
000014.864| ALWAYS| r3dRenderLayer::InitDefaultShaders: Initialize shaders for current rendering path
000015.288| ALWAYS| LCUChatClientAsync: Worker thread created.
000015.288| ALWAYS| LCURemotingClient: Initializing on port 49676
000015.289| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000015.293| ALWAYS| LCURemotingClient: Initializing on port 49676
000015.371| ALWAYS| LCURemotingClient: Connected to app process.
000015.371| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000015.377| ALWAYS| LCURemotingClient: Connected to app process.
000015.426| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at startup
000015.584| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000015.695| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000015.711| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000015.711| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000015.712| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players list.
000015.712| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000016.136| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000016.237| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list.
000025.510| ALWAYS| PlayGame Entered
000025.520| ALWAYS| CreateParticleSystemManager
000025.569| ALWAYS| CreateAudioManager: Create audio manager Wwise.
000025.839| ALWAYS| AudioManager: Wwise Version v2017.1.6 initialized.
000032.564|  ERROR| Can not open file <LuxCrashingBlitz2.dds> *********
000032.564|  ERROR| Failed to load LuxCrashingBlitz2.dds
000032.565|   WARN| r3dTexture EX: LuxCrashingBlitz2.dds - not found. Dummy texture created.
000056.793|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink.dds
000056.794|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/TurretTipImage.png-nolink.dds
000056.794|  ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/recapSplash.png-nolink.dds
000058.906| ALWAYS| Begin Game Object Update
000064.162| ALWAYS| End Game Object Update
000069.667|  ERROR| Can not open file <wraith_Square.dds> *********
000069.668|  ERROR| Failed to load wraith_Square.dds
000069.670|   WARN| r3dTexture EX: wraith_Square.dds - not found. Dummy texture created.
000069.694|  ERROR| Can not open file <wraith_Circle.dds> *********
000069.694|  ERROR| Failed to load wraith_Circle.dds
000069.695|   WARN| r3dTexture EX: wraith_Circle.dds - not found. Dummy texture created.
000076.277|  ERROR| Can not open file <3650_Project2017_Turret.dds> *********
000076.277|  ERROR| Failed to load 3650_Project2017_Turret.dds
000076.277|   WARN| r3dTexture EX: 3650_Project2017_Turret.dds - not found. Dummy texture created.
000083.720| ALWAYS| PreloadGlobalEffects
000085.019| ALWAYS| PreloadGlobalEffects Finished
000085.034|  ERROR| Can not open file <Minotaur_TriumphantRoar.dds> *********
000085.034|  ERROR| Failed to load Minotaur_TriumphantRoar.dds
000085.035|   WARN| r3dTexture EX: Minotaur_TriumphantRoar.dds - not found. Dummy texture created.
000085.202|  ERROR| Can not open file <Teemo_TranquilizingShot.dds> *********
000085.202|  ERROR| Failed to load Teemo_TranquilizingShot.dds
000085.202|   WARN| r3dTexture EX: Teemo_TranquilizingShot.dds - not found. Dummy texture created.
000085.393|   WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeTripleKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini
000085.397|   WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini
000085.606| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_PREGAME for reason Initialization Complete
000089.631|  ERROR| Can not open file <Vayne_Condemn.dds> *********
000089.631|  ERROR| Failed to load Vayne_Condemn.dds
000089.632|   WARN| r3dTexture EX: Vayne_Condemn.dds - not found. Dummy texture created.
000089.692|  ERROR| Can not open file <MissFortune_ImpureShots.dds> *********
000089.692|  ERROR| Failed to load MissFortune_ImpureShots.dds
000089.693|   WARN| r3dTexture EX: MissFortune_ImpureShots.dds - not found. Dummy texture created.
000089.809|  ERROR| Can not open file <Bowmaster_ArchersMark.dds> *********
000089.809|  ERROR| Failed to load Bowmaster_ArchersMark.dds
000089.810|   WARN| r3dTexture EX: Bowmaster_ArchersMark.dds - not found. Dummy texture created.
000089.815|  ERROR| Can not open file <FallenAngel_DarkBinding.dds> *********
000089.815|  ERROR| Failed to load FallenAngel_DarkBinding.dds
000089.815|   WARN| r3dTexture EX: FallenAngel_DarkBinding.dds - not found. Dummy texture created.
000089.817|  ERROR| Can not open file <ASSETS/Shared/Spells/Icons2D/Yeti_Shatter.dds> *********
000089.817|  ERROR| Failed to load ASSETS/Shared/Spells/Icons2D/Yeti_Shatter.dds
000089.818|   WARN| r3dTexture EX: ASSETS/Shared/Spells/Icons2D/Yeti_Shatter.dds - not found. Dummy texture created.
000100.734| ALWAYS| Start Main Loop
000100.840| ALWAYS| Waiting for all players to connect
000100.853| ALWAYS| Waiting for all players to connect end
000101.011| ALWAYS| ALE-P6S77E01: (1)(0.052)(0.000)(98.730)(106.228)(7.550)(1)
000101.021| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_SPAWN for reason Received StartSpawn packet.
000102.100| ALWAYS| Player Ying is op af (0) AddPerk = PhaseRush (8230)
000102.198| ALWAYS| Player Ying is op af (0) AddPerk = NimbusCloak (8275)
000102.345| ALWAYS| Player Ying is op af (0) AddPerk = Celerity (8234)
000102.345| ALWAYS| Player Ying is op af (0) AddPerk = GatheringStorm (8236)
000102.403| ALWAYS| Player Ying is op af (0) AddPerk = CoupDeGrace (8014)
000102.403| ALWAYS| Player Ying is op af (0) AddPerk = Triumph (9111)
000102.435| ALWAYS| Player Ying is op af (0) PerkStyle = Sorcery (8200)
000102.435| ALWAYS| Player Ying is op af (0) perkSubStyle = Precision (8000)
000102.439| ALWAYS| Player Ying is op af (0) BonusPerk = SorPreSetBonus (8205)
000102.439| ALWAYS| BannerUserComponent Init
000109.959|  ERROR| Missing file on r3dGFile open :
000110.074|  ERROR| Missing file on r3dGFile open :
000110.095|  ERROR| Missing file on r3dGFile open :
000111.072| ALWAYS| Player Nunu Bot (4294967295) AddPerk = GraspOfTheUndying (8437)
000111.136|  ERROR| Can not open file <6262.dds> *********
000111.136|  ERROR| Failed to load 6262.dds
000111.137|   WARN| r3dTexture EX: 6262.dds - not found. Dummy texture created.
000111.137| ALWAYS| Player Nunu Bot (4294967295) AddPerk = BonePlating (8473)
000111.214| ALWAYS| Player Nunu Bot (4294967295) AddPerk = SecondWind (8444)
000111.214| ALWAYS| Player Nunu Bot (4294967295) AddPerk = Overgrowth (8451)
000111.222| ALWAYS| Player Nunu Bot (4294967295) AddPerk = NullifyingOrb (8224)
000111.297| ALWAYS| Player Nunu Bot (4294967295) AddPerk = Scorch (8237)
000111.419| ALWAYS| Player Nunu Bot (4294967295) PerkStyle = Resolve (8400)
000111.419| ALWAYS| Player Nunu Bot (4294967295) perkSubStyle = Sorcery (8200)
000111.419| ALWAYS| Player Nunu Bot (4294967295) BonusPerk = ResSorSetBonus (8415)
000111.420| ALWAYS| BannerUserComponent Init
000111.480|  ERROR| Animation failed to load: Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.PreseasonControlWard.anm
000111.480|  ERROR| Animation failed to load: Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.PreseasonControlWard.anm
000111.782| ALWAYS|  FLOW| SEJ-74A6B1FA.
000111.879| ALWAYS| Spawning heroes/minions
000111.879| ALWAYS|   CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20 
000111.885| ALWAYS| Finished spawning heroes/minions
000112.708| ALWAYS| ALE-P6S77E01: (0)(0.052)(0.000)(110.112)(117.284)(7.548)(0)
000112.740| ALWAYS|  FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000114.566|  ERROR| >>> BuffHashMap::HashToName - Match not found for hash 025cee41
000115.531|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000115.532|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000115.532|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Chaos1
000115.532|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000115.532|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000115.533|  ERROR| Playing Animation Error, Cant Find Animation: Idle_activated, for character: SRUAP_Turret_Order1
000122.167|  ERROR| Playing Animation Error, Cant Find Animation: Respawn, for character: Nunu
000135.610| ALWAYS| GAMESTATE_GAMELOOP Begin
000135.628| ALWAYS| GAMESTATE_GAMELOOP Update World
000138.793| ALWAYS| GAMESTATE_GAMELOOP GUIMenuProcess
000139.197| ALWAYS| GAMESTATE_GAMELOOP HUDProcess
000139.202| ALWAYS| GAMESTATE_GAMELOOP Particle Simulation
000139.202| ALWAYS| GAMESTATE_GAMELOOP FOWUpdate
000139.246| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000142.560| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Attempting to Reconnect popup displayed"}
000143.507| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000143.512| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000143.669| ALWAYS| GAMESTATE_GAMELOOP End
000181.329| ALWAYS|  FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_PRE_EXIT for reason Pump Messages indicated a process quit.
000181.343| ALWAYS| AudioManagerWwise::Finit
000181.515| ALWAYS|  FLOW| Switching Game State from GAMESTATE_PRE_EXIT to GAMESTATE_EXIT for reason PreExit Game State is Complete.
000181.515| ALWAYS| Finished Main Loop
000181.522| ALWAYS| FPS Average = 10.330161
000181.522| ALWAYS| FPS Average Minimum = 0.894133
000181.522| ALWAYS| FPS Average Maximum = 23.290676
000181.523| ALWAYS| FPS Variance = 4.385195
000181.523| ALWAYS| FPS Slow Count = 9
000181.523| ALWAYS| Total Frame Count = 1251
000181.656| ALWAYS| NumFrames = 208
000181.657| ALWAYS| game.frameCount=208.000000
000181.657| ALWAYS| game.frame.ave=181.929657
000181.658| ALWAYS| game.frame.stddev=218.005859
000181.658| ALWAYS| game.frame.spikes=16.000000
000181.658| ALWAYS| game.GPU.ave=146.166733
000181.658| ALWAYS| game.GPU.stddev=255.512405
000181.661| ALWAYS| game.GPU.spikes=3.000000
000181.662| ALWAYS| game.AppUp.ave=0.000571
000181.662| ALWAYS| game.AppUp.stddev=0.008240
000181.663| ALWAYS| game.AppUp.spikes=0.000000
000181.663| ALWAYS| game.Net.ave=3.476602
000181.663| ALWAYS| game.Net.stddev=36.802418
000181.663| ALWAYS| game.Net.spikes=1.000000
000181.664| ALWAYS| game.StallGPU.ave=12.154678
000181.664| ALWAYS| game.StallGPU.stddev=41.243259
000181.664| ALWAYS| game.StallGPU.spikes=0.000000
000181.664| ALWAYS| game.Inp.ave=1.799064
000181.665| ALWAYS| game.Inp.stddev=7.392868
000181.665| ALWAYS| game.Inp.spikes=0.000000
000181.665| ALWAYS| game.rAll.ave=10.795559
000181.665| ALWAYS| game.rAll.stddev=16.227657
000181.666| ALWAYS| game.rAll.spikes=0.000000
000181.666| ALWAYS| game.PSim.ave=2.136555
000181.666| ALWAYS| game.PSim.stddev=4.409255
000181.666| ALWAYS| game.PSim.spikes=0.000000
000181.667| ALWAYS| game.PStart.ave=1.073673
000181.669| ALWAYS| game.PStart.stddev=1.719233
000181.669| ALWAYS| game.PStart.spikes=0.000000
000181.669| ALWAYS| game.GW.ave=8.695899
000181.670| ALWAYS| game.GW.stddev=25.811203
000181.670| ALWAYS| game.GW.spikes=1.000000
000181.671| ALWAYS| game.rUI.ave=7.149998
000181.671| ALWAYS| game.rUI.stddev=20.378109
000181.672| ALWAYS| game.rUI.spikes=0.000000
000181.672| ALWAYS| game.FOW.ave=62.467461
000181.672| ALWAYS| game.FOW.stddev=153.549515
000181.672| ALWAYS| game.FOW.spikes=9.000000
000181.673| ALWAYS| game.rHUD.ave=23.965399
000181.673| ALWAYS| game.rHUD.stddev=63.737350
000181.673| ALWAYS| game.rHUD.spikes=3.000000
000181.704| ALWAYS| LCUChatClientAsync: Shutting down worker thread.
000181.704| ALWAYS| LCUChatClientAsync: Worker thread disconnecting.
000181.961| ALWAYS| LCUChatClientAsync: Worker thread disconnected.
000181.961| ALWAYS| LCUChatClientAsync: Worker thread exiting.
000181.963| ALWAYS| LCUChatClientAsync: Worker thread joined.
000186.570| ALWAYS| Finished Play game
000186.575| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_ABANDON"}
000186.709| ALWAYS| r3dRenderLayer::Close() enter
000186.770| ALWAYS| r3dRenderLayer::Close() exit
000186.771| ALWAYS| Destroying the Renderer (1)
000186.772| ALWAYS|  FLOW| ALE-8SDFH23F
000186.780| ALWAYS| Bugsplat disabled
